Macros · Hunter

Marksmanship Macros

Starter macros tuned for Marksmanship Hunter, opened below on the Marksmanship tab: an exact interrupt, a burst macro, and ranged role macros. The General tab holds every core Hunter macro shared across specs. Open the macro window with /macro and paste.

Mouseover interrupt - Counter ShotMoInt
#showtooltip Counter Shot
/cast [@mouseover,harm][harm] Counter Shot

Kicks whatever you hover without dropping your current target.

Arena 1 interrupt - Counter ShotCoun1
#showtooltip Counter Shot
/cast [@arena1,harm,nodead] Counter Shot

Use a dedicated arena-frame key to stop this player without changing your current target.

Arena 2 interrupt - Counter ShotCoun2
#showtooltip Counter Shot
/cast [@arena2,harm,nodead] Counter Shot

Use a dedicated arena-frame key to stop this player without changing your current target.

Arena 3 interrupt - Counter ShotCoun3
#showtooltip Counter Shot
/cast [@arena3,harm,nodead] Counter Shot

Use a dedicated arena-frame key to stop this player without changing your current target.

Arena 1 control - IntimidationInti1
#showtooltip Intimidation
/cast [@arena1,harm,nodead] Intimidation

Intimidation is a talent choice; use a separate @cursor Freezing Trap macro for ground placement.

Arena 2 control - IntimidationInti2
#showtooltip Intimidation
/cast [@arena2,harm,nodead] Intimidation

Intimidation is a talent choice; use a separate @cursor Freezing Trap macro for ground placement.

Arena 3 control - IntimidationInti3
#showtooltip Intimidation
/cast [@arena3,harm,nodead] Intimidation

Intimidation is a talent choice; use a separate @cursor Freezing Trap macro for ground placement.

Party 1 - MisdirectionMisd1
#showtooltip Misdirection
/cast [@party1,help,nodead] Misdirection

Redirect threat to the specified party member without dropping your current target.

Party 2 - MisdirectionMisd2
#showtooltip Misdirection
/cast [@party2,help,nodead] Misdirection

Redirect threat to the specified party member without dropping your current target.

On-use trinkets + potionUse13
#showtooltip
/use 13
/use 14
/use Tempered Potion

Uses on-use trinkets and your combat potion. Keep your major GCD cooldown on its own key unless you have personally verified their timing.

Stopcasting / stopattackStop
/stopcasting
/stopattack

Use this on your juke or emergency-stop key. It cancels a cast and turns off auto-attacks without forcing another GCD action.