Survival Macros
Starter macros tuned for Survival Hunter, opened below on the Survival tab: an exact interrupt, a burst macro, and melee role macros. The General tab holds every core Hunter macro shared across specs. Open the macro window with /macro and paste.
#showtooltip Misdirection /cast [@focus,help][@pet,exists][] Misdirection
Send threat to your focus tank first, otherwise to your pet.
#showtooltip Counter Shot /cast [@focus,exists,nodead][] Counter Shot
Interrupt the caster you have focused while shooting your target.
#showtooltip Freezing Trap /cast [@cursor] Freezing Trap
Land the trap exactly on an incoming enemy with no arc-throw.
#showtooltip Kill Command /cast Wake Up /petattack /startattack /cast Kill Command /use Bite /use Claw /use Smack
BM should bake pet attack and pet basic attacks into important offensive buttons so your pet starts instantly instead of waiting on slow auto-cast behavior.
#showtooltip Wild Thrash /cast Wake Up /petattack /startattack /cast Wild Thrash /use Bite /use Claw /use Smack
Keeps your pet engaged and refreshes Beast Cleave with Wild Thrash in AoE.
#showtooltip Barbed Shot /cast [@mouseover,harm,nodead][] Barbed Shot
Apply Barbed Shot to a hovered enemy without swapping target; useful for rolling the DoT while keeping your main target selected.
#showtooltip Aspect of the Turtle /cancelaura Aspect of the Turtle /cast Aspect of the Turtle
Press once for Turtle, press again to cancel the immunity quickly after the mechanic is over.
#showtooltip Muzzle /cast [@focus,harm,nodead][] Muzzle
Interrupt your focus caster without dropping your kill target.
#showtooltip Freezing Trap /cast [@cursor] Freezing Trap
Drops Freezing Trap instantly at your cursor for clean dungeon stops and arena CC.
#showtooltip Tar Trap /cast [@cursor] Tar Trap
Places Tar Trap immediately where your cursor is so slows and Binding Shot setups land faster.
#showtooltip Boomstick /petattack /startattack /cast Boomstick /use Bite /use Claw /use Smack
Starts your pet and fires Boomstick together so short burst windows do not lose pet uptime.
#showtooltip Trueshot /cast Trueshot /use 13 /use 14
Lines usable trinkets with Trueshot. Remove either /use line if that trinket must be held for mechanics.
#showtooltip Aimed Shot /cast [nochanneling:Rapid Fire] Aimed Shot
Lets you queue Aimed Shot without clipping Rapid Fire, which is vital because Rapid Fire is a real damage/setup channel.
#showtooltip Volley /cast [@cursor] Volley
Places Volley instantly at your cursor for cleaner AoE and Trick Shots setup.
#showtooltip Tranquilizing Shot /cast [@mouseover,harm][] Tranquilizing Shot
Strip an enrage or magic buff off any enemy you hover.
#showtooltip Counter Shot /cast [@mouseover,harm][harm] Counter Shot
Kicks whatever you hover without dropping your current target.
#showtooltip Counter Shot /cast [@arena1,harm,nodead] Counter Shot
Use a dedicated arena-frame key to stop this player without changing your current target.
#showtooltip Counter Shot /cast [@arena2,harm,nodead] Counter Shot
Use a dedicated arena-frame key to stop this player without changing your current target.
#showtooltip Counter Shot /cast [@arena3,harm,nodead] Counter Shot
Use a dedicated arena-frame key to stop this player without changing your current target.
#showtooltip Intimidation /cast [@arena1,harm,nodead] Intimidation
Intimidation is a talent choice; use a separate @cursor Freezing Trap macro for ground placement.
#showtooltip Intimidation /cast [@arena2,harm,nodead] Intimidation
Intimidation is a talent choice; use a separate @cursor Freezing Trap macro for ground placement.
#showtooltip Intimidation /cast [@arena3,harm,nodead] Intimidation
Intimidation is a talent choice; use a separate @cursor Freezing Trap macro for ground placement.
#showtooltip Misdirection /cast [@party1,help,nodead] Misdirection
Redirect threat to the specified party member without dropping your current target.
#showtooltip Misdirection /cast [@party2,help,nodead] Misdirection
Redirect threat to the specified party member without dropping your current target.
#showtooltip /use 13 /use 14 /use Tempered Potion
Uses on-use trinkets and your combat potion. Keep your major GCD cooldown on its own key unless you have personally verified their timing.
/stopcasting /stopattack
Use this on your juke or emergency-stop key. It cancels a cast and turns off auto-attacks without forcing another GCD action.
#showtooltip Counter Shot /cast [@mouseover,harm][harm] Counter Shot
Kicks whatever you hover without dropping your current target.
#showtooltip Counter Shot /cast [@arena1,harm,nodead] Counter Shot
Use a dedicated arena-frame key to stop this player without changing your current target.
#showtooltip Counter Shot /cast [@arena2,harm,nodead] Counter Shot
Use a dedicated arena-frame key to stop this player without changing your current target.
#showtooltip Counter Shot /cast [@arena3,harm,nodead] Counter Shot
Use a dedicated arena-frame key to stop this player without changing your current target.
#showtooltip Intimidation /cast [@arena1,harm,nodead] Intimidation
Intimidation is a talent choice; use a separate @cursor Freezing Trap macro for ground placement.
#showtooltip Intimidation /cast [@arena2,harm,nodead] Intimidation
Intimidation is a talent choice; use a separate @cursor Freezing Trap macro for ground placement.
#showtooltip Intimidation /cast [@arena3,harm,nodead] Intimidation
Intimidation is a talent choice; use a separate @cursor Freezing Trap macro for ground placement.
#showtooltip Misdirection /cast [@party1,help,nodead] Misdirection
Redirect threat to the specified party member without dropping your current target.
#showtooltip Misdirection /cast [@party2,help,nodead] Misdirection
Redirect threat to the specified party member without dropping your current target.
#showtooltip /use 13 /use 14 /use Tempered Potion
Uses on-use trinkets and your combat potion. Keep your major GCD cooldown on its own key unless you have personally verified their timing.
/stopcasting /stopattack
Use this on your juke or emergency-stop key. It cancels a cast and turns off auto-attacks without forcing another GCD action.
#showtooltip Muzzle /cast [@mouseover,harm][harm] Muzzle
Kicks whatever you hover without dropping your current target.
#showtooltip Muzzle /cast [@arena1,harm,nodead] Muzzle
Use a dedicated arena-frame key to stop this player without changing your current target.
#showtooltip Muzzle /cast [@arena2,harm,nodead] Muzzle
Use a dedicated arena-frame key to stop this player without changing your current target.
#showtooltip Muzzle /cast [@arena3,harm,nodead] Muzzle
Use a dedicated arena-frame key to stop this player without changing your current target.
#showtooltip Intimidation /cast [@arena1,harm,nodead] Intimidation
Intimidation is a talent choice; use a separate @cursor Freezing Trap macro for ground placement.
#showtooltip Intimidation /cast [@arena2,harm,nodead] Intimidation
Intimidation is a talent choice; use a separate @cursor Freezing Trap macro for ground placement.
#showtooltip Intimidation /cast [@arena3,harm,nodead] Intimidation
Intimidation is a talent choice; use a separate @cursor Freezing Trap macro for ground placement.
#showtooltip Misdirection /cast [@party1,help,nodead] Misdirection
Redirect threat to the specified party member without dropping your current target.
#showtooltip Misdirection /cast [@party2,help,nodead] Misdirection
Redirect threat to the specified party member without dropping your current target.
#showtooltip /use 13 /use 14 /use Tempered Potion
Uses on-use trinkets and your combat potion. Keep your major GCD cooldown on its own key unless you have personally verified their timing.
/stopcasting /stopattack
Use this on your juke or emergency-stop key. It cancels a cast and turns off auto-attacks without forcing another GCD action.