Macros · Warrior

Fury Macros

Starter macros tuned for Fury Warrior, opened below on the Fury tab: an exact interrupt, a burst macro, and melee role macros. The General tab holds every core Warrior macro shared across specs. Open the macro window with /macro and paste.

Mouseover interrupt - PummelMoInt
#showtooltip Pummel
/cast [@mouseover,harm][harm] Pummel

Kicks whatever you hover without dropping your current target.

Arena 1 interrupt - PummelPum1
#showtooltip Pummel
/cast [@arena1,harm,nodead] Pummel

Use a dedicated arena-frame key to stop this player without changing your current target.

Arena 2 interrupt - PummelPum2
#showtooltip Pummel
/cast [@arena2,harm,nodead] Pummel

Use a dedicated arena-frame key to stop this player without changing your current target.

Arena 3 interrupt - PummelPum3
#showtooltip Pummel
/cast [@arena3,harm,nodead] Pummel

Use a dedicated arena-frame key to stop this player without changing your current target.

Arena 1 control - Storm BoltSB1
#showtooltip Storm Bolt
/cast [@arena1,harm,nodead] Storm Bolt

Storm Bolt is a talent choice; keep its arena layers next to your Pummel layer.

Arena 2 control - Storm BoltSB2
#showtooltip Storm Bolt
/cast [@arena2,harm,nodead] Storm Bolt

Storm Bolt is a talent choice; keep its arena layers next to your Pummel layer.

Arena 3 control - Storm BoltSB3
#showtooltip Storm Bolt
/cast [@arena3,harm,nodead] Storm Bolt

Storm Bolt is a talent choice; keep its arena layers next to your Pummel layer.

Party 1 - InterveneInt1
#showtooltip Intervene
/cast [@party1,help,nodead] Intervene

Intervene is a class talent choice; this preserves your enemy target while you save a teammate.

Party 2 - InterveneInt2
#showtooltip Intervene
/cast [@party2,help,nodead] Intervene

Intervene is a class talent choice; this preserves your enemy target while you save a teammate.

Cursor Heroic LeapLeap
#showtooltip Heroic Leap
/cast [@cursor] Heroic Leap

Places Heroic Leap at your cursor without the targeting circle. Keep this on the same V bind as the action-bar sheet.

Arena 1 - DisarmDis1
#showtooltip Disarm
/cast [@arena1,harm,nodead] Disarm

Only use these when Disarm is selected in your current build.

Arena 2 - DisarmDis2
#showtooltip Disarm
/cast [@arena2,harm,nodead] Disarm

Only use these when Disarm is selected in your current build.

Arena 3 - DisarmDis3
#showtooltip Disarm
/cast [@arena3,harm,nodead] Disarm

Only use these when Disarm is selected in your current build.

Arena 1 - Heroic ThrowHT1
#showtooltip Heroic Throw
/cast [@arena1,harm,nodead] Heroic Throw

Useful for a specific enemy frame without dropping your kill target.

Arena 2 - Heroic ThrowHT2
#showtooltip Heroic Throw
/cast [@arena2,harm,nodead] Heroic Throw

Useful for a specific enemy frame without dropping your kill target.

Arena 3 - Heroic ThrowHT3
#showtooltip Heroic Throw
/cast [@arena3,harm,nodead] Heroic Throw

Useful for a specific enemy frame without dropping your kill target.

Arena 1 - Shattering ThrowST1
#showtooltip Shattering Throw
/cast [@arena1,harm,nodead] Shattering Throw

Only add these if your build knows Shattering Throw.

Arena 2 - Shattering ThrowST2
#showtooltip Shattering Throw
/cast [@arena2,harm,nodead] Shattering Throw

Only add these if your build knows Shattering Throw.

Arena 3 - Shattering ThrowST3
#showtooltip Shattering Throw
/cast [@arena3,harm,nodead] Shattering Throw

Only add these if your build knows Shattering Throw.

On-use trinkets + potionUse13
#showtooltip
/use 13
/use 14
/use Tempered Potion

Uses on-use trinkets and your combat potion. Keep your major GCD cooldown on its own key unless you have personally verified their timing.

Stopcasting / stopattackStop
/stopcasting
/stopattack

Use this on your juke or emergency-stop key. It cancels a cast and turns off auto-attacks without forcing another GCD action.