A Wrestle of Wind and Water
A verified Blizzard quest record from The Azure Span. Use the archive brief, rewards, and linked research to finish it without losing your place.
What To Do
Complete the quest objective shown in your tracker in The Azure Span, then return to the turn-in NPC.
Quest Text
Now we should be able to face the Spirits. Did Ruriq fail to mention it? By our tribe's traditions, we must face the Spirits in combat before asking a boon of them. The strength of their blessing is dependent on how well you impress them. Perhaps that is why the Gleamfisher insisted we all work together. If you take on Kraunot, the Spirit of Air, Ruriq and I will tackle Otu'rorq, the Spirit of Water. They dwell in the cave behind the nearby waterfall. We will meet you there, adventurer.
Plan the run before you travel
The Azure Span belongs to the Dragonflight archive. Start with its campaign track if this record is unavailable or the next step is missing.
Open the Wowhead page for coordinates, NPC spawn comments, cave entrances, and player-submitted route notes. WoW-God links out instead of copying community comments.
No group size is listed by Blizzard, so this is usually soloable unless the objective text says otherwise.
Pin the quest in-game, enable objective outlines, then use the exact-title references in the archive for NPC or object coordinates. Add a correction below if the live game differs from this record.
Build A Wrestle of Wind and Water together
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WoW-God links to external research; it does not copy Wowhead guides, player comments, or video transcripts.
Rewards
- Experience
- 9,500
- Money
- 28g 9s
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