Raid boss guidesThe Voidspire
Midnight Season 1 encounter guide

Vorasius

Vorasius repeats a boss phase and a Blistercreep wall phase. Tanks deliberately control the first two Shadowclaw Slams, fixated players kill parasites directly against both crystal walls, and the raid escapes Void Breath through the lanes it created before Primordial Power ramps too high.

Before the pull

Set the encounter assignments before pull

  • Mark a left wall and right wall destination before the pull. Assign melee fixates left and ranged fixates right, with the inactive tank filling whichever side is short.
  • Name Tank A for the first two Shadowclaw Slams and Tank B for every later Slam in that cycle. Reverse those jobs when the next wall cycle begins.
  • Plan a raid healing cooldown for Primordial Roar and personals for clustered Blistercreep deaths. Each Roar adds another stack of persistent Primordial Power damage.
  • Use Bloodlust or Heroism on the pull unless your raid leader has a progression-specific hold. The fight becomes harder with every Roar rather than offering a better late damage window.
Fight flow

Resolve the encounter in this order

  1. 01

    Stack for Primordial Roar

    Start in front of Vorasius near the center. Stay grouped while the pull-in happens, use the assigned healing cooldown for the impact and knockback, then spread only as far as the next Slam requires.

  2. 02

    Execute the Slam tank plan

    Tank A takes the first two large Shadowclaw Slam circles and uses a major defensive on the second. Those hits apply stacking Smashed and create the two crystal walls. Tank B taunts and takes every later Slam until the cycle resets.

  3. 03

    Cross the Aftershock rings

    Every Slam sends expanding Aftershock rings out from the impact. Melee can step into the newly safe center after the hit; ranged either cross one ring deliberately or stay fully beyond the pattern. Never drift through multiple rings.

  4. 04

    Pin Blistercreeps to both walls

    Dodge the Parasite Expulsion spawn swirls, then take your fixating add all the way to the assigned wall. Move up or down along the wall so the add is physically touching it before DPS kills it.

  5. 05

    Break the wall before the beam

    A Blistercreep death triggers Blisterburst. The burst must overlap the wall: one death per wall on Normal, two on Heroic, and three on Mythic. Step out of each death circle and use personals when several die together.

  6. 06

    Read the hand and outrun Void Breath

    Watch which hand begins glowing. Run to the opposite side through the lane your adds opened - right hand means move left, left hand means move right. Return to the center stack after the beam and repeat.

Mechanics

What each mechanic asks of you

Primordial Roar and Primordial Power

Healers and raid

Stack near center for efficient healing, resist the pull, and cover the impact. Treat every later Roar as a larger healing check because its persistent damage stack remains.

Failure: Scattered players miss healing, the knockback separates the raid, and unchecked Primordial Power turns later overlaps lethal.

Shadowclaw Slam

Tanks

Tank A soaks the first two large impacts, then Tank B takes the remaining circles for that cycle. The central impact must always hit a tank.

Failure: An empty impact deals punitive raid-wide damage; sharing the first two hits spreads Smashed to the wrong player and breaks the swap plan.

Aftershock

Everyone

Read the expanding rings after every Slam and move into a safe band. Melee should use the impact center after it becomes safe rather than running through the whole pattern.

Failure: Crossing several rings or reacting late adds avoidable physical damage during an already heavy raid-damage window.

Blistercreep and Blisterburst

Fixated players and DPS

Drag each fixate until the add touches its assigned crystal wall, then kill it while everyone exits the explosion. Balance deaths across left and right.

Failure: A death away from the wall wastes a limited add, leaves no escape lane for Void Breath, and creates dangerous floor pressure on Mythic.

Void Breath

Everyone

Look at the glowing hand and run to the opposite outer edge through a destroyed wall section. Commit early; the beam sweeps the arena and is not a mechanic to soak.

Failure: Breaking only one side makes the safe direction unreliable. Moving toward the glowing hand crosses the beam.

Encounter Journal

Vorasius's actual abilities

The named boss spells, their individual sub-abilities, and the response for each. Ability names with known spell IDs open their own WoW-God spell pages.

Primordial RoarBoss phase opener

Pulls the raid toward Vorasius, then deals heavy raid-wide damage and knocks everyone back.

Raid response: Stack in front near center and assign a healing cooldown. Re-form the same stack after each Void Breath.

Primordial PowerPermanent ramp

Each Roar adds persistent Shadow damage that ticks throughout the rest of the fight.

Raid response: Front-load damage and preserve later healing cooldowns. A slow kill makes every repeated cycle less forgiving.

Shadowclaw SlamBoss phase

A required central tank soak followed by raid damage. The first two large impacts create Void Crystals and apply Smashed.

Raid response: Use the two-tank sequence: one tank owns the first two, the other owns the remaining Slams in that cycle.

SmashedTank debuff

The large Slam sharply increases Physical damage taken and stacks; immunity does not prevent the assignment.

Raid response: The affected tank stops taking the boss after the second assigned hit and plays safely until the debuff expires.

AftershockAfter every Slam

Concentric damage rings expand from the Slam location.

Raid response: Step into the safe center after impact or cross exactly one ring into a safe band.

Blisterburst

Blistercreep phase

A dying Blistercreep explodes, damages nearby players, and breaks a crystal wall when the burst overlaps it.

Raid response: Kill adds against the wall, leave the death circle, and meet the difficulty count on both sides before Void Breath.

Void BreathWall phase finish

Vorasius channels a lethal sweeping beam from one hand across the arena.

Raid response: Run opposite the glowing hand through the destroyed wall lane, wait for the sweep to finish, then reset center.

Role plan

Your job in the pull

Tanks

Call the wall-cycle owner before pull. One tank takes the first two Slams and the Smashed stacks; the other taunts for every later Slam. The inactive tank is a reliable wall-side flex during fixates.

Healers

Cover Primordial Roar, then watch the raid when multiple Blistercreeps die together. Healing demand rises every cycle from Primordial Power, so do not spend every major cooldown on the first Roar.

Melee DPS

Stay grouped in front, use the post-Slam center as your Aftershock safe area, and take fixated Blistercreeps to the marked left wall unless your raid assigns otherwise.

Ranged DPS

Avoid placing yourself between the group and both wall routes. Take fixates to the marked right wall, keep damage on adds while moving along it, and start the hand read before Void Breath finishes casting.

Everyone

The wall is the objective. A Blistercreep killed for meter value in open floor is wasted. Watch the hand yourself instead of following the first player who moves.

Video guide

Watch Vorasius guides

Review available video breakdowns alongside the written assignments.

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