Paladin Macros
Laid out like the in-game spellbook: the General tab holds macros every Paladin spec shares, and each spec tab has its exact interrupt plus burst and role macros. Open the macro window with /macro and paste.
Healer essential: each healing spec includes a target-safe damage macro so you can keep a teammate selected, pressure an enemy, then return immediately. It is the first macro to copy if retargeting is costing you globals.
#showtooltip Holy Shock /cast [@mouseover,help,nodead][] Holy Shock
Lets a Holy Paladin fire the key reactive heal and Infusion generator at a raid-frame or world-frame target without abandoning the current target.
#showtooltip Judgment /use [harm] Judgment /stopmacro [harm] /focus /targetenemy /use Judgment /target focus
Darkriznjr's Judgment macro: if your target is friendly, it uses focus as a temporary return point, judges the nearest enemy, then retargets your ally. Do not bind this where you need to preserve a permanent arena focus.
#showtooltip Blessing of Freedom /cast [@mouseover,help,nodead][@player] Blessing of Freedom
Free a snared ally you hover, else free yourself.
#showtooltip Blessing of Protection /cast [@mouseover,help,nodead][] Blessing of Protection
Bubble the ally under your cursor from physical damage.
#showtooltip Blessing of Protection /cancelaura Blessing of Protection
Protection Paladins can use this after a self-BoP when they need to immediately regain normal enemy targeting and control. Do not press it before the immunity has done its job.
#showtooltip Rebuke /cast [@focus,exists,nodead][] Rebuke
Interrupt your focus caster on demand.
#showtooltip Hammer of Justice /cast [@focus,exists,nodead][] Hammer of Justice
Land the stun on your focus without swapping target.
#showtooltip Lay on Hands /cast [@mouseover,help,nodead][@player] Lay on Hands
Full-heal the ally you hover, or yourself in a pinch.
#showtooltip Avenging Wrath /use 13 /use 14 /cast Avenging Wrath
Use only with on-use trinkets you have deliberately aligned to Wings. Keep separate keys when a trinket or Avenging Wrath is assigned to a different encounter event.
#showtooltip Holy Shock /cast [mod:alt,@player][@mouseover,help,nodead][@target,help,nodead][harm,nodead] Holy Shock
Alt casts Holy Shock on yourself. Otherwise this uses a friendly mouseover, then a friendly target, then your hostile target without retargeting.
#showtooltip Word of Glory /cast [mod:alt,@player][@mouseover,help,nodead][@target,help,nodead][@player] Word of Glory
Alt spends Holy Power on yourself. The normal press heals a friendly mouseover or target, then yourself.
#showtooltip Flash of Light /cast [mod:alt,@player][@mouseover,help,nodead][@target,help,nodead][@player] Flash of Light
Alt forces a self heal; the normal press preserves your enemy target while healing a friendly mouseover.
#showtooltip Holy Light /cast [mod:alt,@player][@mouseover,help,nodead][@target,help,nodead][@player] Holy Light
Alt forces a self heal; the normal press uses friendly mouseover or target without retargeting.
#showtooltip Cleanse /cast [mod:alt,@player][@mouseover,help,nodead][@target,help,nodead][@player] Cleanse
Alt dispels yourself. The normal press dispels your friendly mouseover or target without abandoning your enemy target.
#showtooltip Blessing of Freedom /cast [mod:alt,@player][@mouseover,help,nodead][@target,help,nodead][@player] Blessing of Freedom
Alt casts Freedom on yourself. The normal press uses a friendly mouseover or target, then yourself.
#showtooltip Judgment /targetenemy [noexists][dead] /use [harm] Judgment /stopmacro [harm] /focus /targetenemy /use Judgment /target focus
Recorded from the CYBERUKE Judge macro. When you are healing a friendly target, it temporarily uses focus to cast Judgment, then restores that friendly target.
#showtooltip Judgment /cast [@arena1,harm,nodead] Judgment
Cast directly at an arena frame without changing your current friendly target.
#showtooltip Judgment /cast [@arena2,harm,nodead] Judgment
Cast directly at an arena frame without changing your current friendly target.
#showtooltip Judgment /cast [@arena3,harm,nodead] Judgment
Cast directly at an arena frame without changing your current friendly target.
#showtooltip Hammer of Justice /cast [@arena1,harm,nodead] Hammer of Justice
Use the direct frame layer for cross-CC without retargeting.
#showtooltip Hammer of Justice /cast [@arena2,harm,nodead] Hammer of Justice
Use the direct frame layer for cross-CC without retargeting.
#showtooltip Hammer of Justice /cast [@arena3,harm,nodead] Hammer of Justice
Use the direct frame layer for cross-CC without retargeting.
#showtooltip Holy Shock /cast [@party1,help,nodead] Holy Shock
Direct Holy Shock for the matching party frame without changing your current enemy target.
#showtooltip Holy Shock /cast [@party2,help,nodead] Holy Shock
Direct Holy Shock for the matching party frame without changing your current enemy target.
#showtooltip Word of Glory /cast [@party1,help,nodead] Word of Glory
Spend Holy Power on the matching party frame without retargeting.
#showtooltip Word of Glory /cast [@party2,help,nodead] Word of Glory
Spend Holy Power on the matching party frame without retargeting.
#showtooltip Cleanse /cast [@party1,help,nodead] Cleanse
Direct friendly dispel for party1 and party2.
#showtooltip Cleanse /cast [@party2,help,nodead] Cleanse
Direct friendly dispel for party1 and party2.
#showtooltip Blessing of Freedom /cast [@party1,help,nodead] Blessing of Freedom
Freedom the matching teammate without giving up your target.
#showtooltip Blessing of Freedom /cast [@party2,help,nodead] Blessing of Freedom
Freedom the matching teammate without giving up your target.
#showtooltip Blessing of Sacrifice /cast [@party1,help,nodead] Blessing of Sacrifice
External the matching teammate without changing your target.
#showtooltip Blessing of Sacrifice /cast [@party2,help,nodead] Blessing of Sacrifice
External the matching teammate without changing your target.
#showtooltip Blessing of Protection /cast [@party1,help,nodead] Blessing of Protection
Use directly on the matching teammate; respect physical-damage and Forbearance constraints.
#showtooltip Blessing of Protection /cast [@party2,help,nodead] Blessing of Protection
Use directly on the matching teammate; respect physical-damage and Forbearance constraints.
#showtooltip /use 13 /use 14 /use Tempered Potion
Uses on-use trinkets and your combat potion. Keep your major GCD cooldown on its own key unless you have personally verified their timing.
#showtooltip Flash of Light /cast [@mouseover,help,nodead][@target,help,nodead][@player] Flash of Light
Heals your mouseover, then your target, then you. It never retargets your current enemy.
#showtooltip Rebuke /cast [@mouseover,harm][harm] Rebuke
Kicks whatever you hover without dropping your current target.
#showtooltip Rebuke /cast [@arena1,harm,nodead] Rebuke
Use a dedicated arena-frame key to stop this player without changing your current target.
#showtooltip Rebuke /cast [@arena2,harm,nodead] Rebuke
Use a dedicated arena-frame key to stop this player without changing your current target.
#showtooltip Rebuke /cast [@arena3,harm,nodead] Rebuke
Use a dedicated arena-frame key to stop this player without changing your current target.
#showtooltip Hammer of Justice /cast [@arena1,harm,nodead] Hammer of Justice
Hammer of Justice is a class talent choice; bind the arena layers when selected.
#showtooltip Hammer of Justice /cast [@arena2,harm,nodead] Hammer of Justice
Hammer of Justice is a class talent choice; bind the arena layers when selected.
#showtooltip Hammer of Justice /cast [@arena3,harm,nodead] Hammer of Justice
Hammer of Justice is a class talent choice; bind the arena layers when selected.
#showtooltip Blessing of Freedom /cast [@party1,help,nodead] Blessing of Freedom
Freedom is a class talent choice; copy both party layers for arena and small-group play.
#showtooltip Blessing of Freedom /cast [@party2,help,nodead] Blessing of Freedom
Freedom is a class talent choice; copy both party layers for arena and small-group play.
#showtooltip Judgment /cast [@arena1,harm,nodead] Judgment
Use the fixed enemy frame for ranged pressure without changing your current target.
#showtooltip Judgment /cast [@arena2,harm,nodead] Judgment
Use the fixed enemy frame for ranged pressure without changing your current target.
#showtooltip Judgment /cast [@arena3,harm,nodead] Judgment
Use the fixed enemy frame for ranged pressure without changing your current target.
#showtooltip Repentance /cast [@arena1,harm,nodead] Repentance
Only keep this arena layer when Repentance is selected in your current build.
#showtooltip Repentance /cast [@arena2,harm,nodead] Repentance
Only keep this arena layer when Repentance is selected in your current build.
#showtooltip Repentance /cast [@arena3,harm,nodead] Repentance
Only keep this arena layer when Repentance is selected in your current build.
#showtooltip Blessing of Sacrifice /cast [@party1,help,nodead] Blessing of Sacrifice
External the matching party frame without giving up your enemy target.
#showtooltip Blessing of Sacrifice /cast [@party2,help,nodead] Blessing of Sacrifice
External the matching party frame without giving up your enemy target.
#showtooltip Blessing of Protection /cast [@party1,help,nodead] Blessing of Protection
Use directly on the matching party frame; respect physical-damage and Forbearance constraints.
#showtooltip Blessing of Protection /cast [@party2,help,nodead] Blessing of Protection
Use directly on the matching party frame; respect physical-damage and Forbearance constraints.
#showtooltip Cleanse Toxins /cast [@party1,help,nodead] Cleanse Toxins
Direct friendly dispel for party1 and party2.
#showtooltip Cleanse Toxins /cast [@party2,help,nodead] Cleanse Toxins
Direct friendly dispel for party1 and party2.
#showtooltip /use 13 /use 14 /use Tempered Potion
Uses on-use trinkets and your combat potion. Keep your major GCD cooldown on its own key unless you have personally verified their timing.
#showtooltip Hand of Reckoning /cast [harm,nodead] Hand of Reckoning
Taunts your current hostile target. Tank play does not need a focus layer for this button.
#showtooltip Rebuke /cast [@mouseover,harm][harm] Rebuke
Kicks whatever you hover without dropping your current target.
#showtooltip Rebuke /cast [@arena1,harm,nodead] Rebuke
Use a dedicated arena-frame key to stop this player without changing your current target.
#showtooltip Rebuke /cast [@arena2,harm,nodead] Rebuke
Use a dedicated arena-frame key to stop this player without changing your current target.
#showtooltip Rebuke /cast [@arena3,harm,nodead] Rebuke
Use a dedicated arena-frame key to stop this player without changing your current target.
#showtooltip Hammer of Justice /cast [@arena1,harm,nodead] Hammer of Justice
Hammer of Justice is a class talent choice; bind the arena layers when selected.
#showtooltip Hammer of Justice /cast [@arena2,harm,nodead] Hammer of Justice
Hammer of Justice is a class talent choice; bind the arena layers when selected.
#showtooltip Hammer of Justice /cast [@arena3,harm,nodead] Hammer of Justice
Hammer of Justice is a class talent choice; bind the arena layers when selected.
#showtooltip Blessing of Freedom /cast [@party1,help,nodead] Blessing of Freedom
Freedom is a class talent choice; copy both party layers for arena and small-group play.
#showtooltip Blessing of Freedom /cast [@party2,help,nodead] Blessing of Freedom
Freedom is a class talent choice; copy both party layers for arena and small-group play.
#showtooltip Judgment /cast [@arena1,harm,nodead] Judgment
Use the fixed enemy frame for ranged pressure without changing your current target.
#showtooltip Judgment /cast [@arena2,harm,nodead] Judgment
Use the fixed enemy frame for ranged pressure without changing your current target.
#showtooltip Judgment /cast [@arena3,harm,nodead] Judgment
Use the fixed enemy frame for ranged pressure without changing your current target.
#showtooltip Repentance /cast [@arena1,harm,nodead] Repentance
Only keep this arena layer when Repentance is selected in your current build.
#showtooltip Repentance /cast [@arena2,harm,nodead] Repentance
Only keep this arena layer when Repentance is selected in your current build.
#showtooltip Repentance /cast [@arena3,harm,nodead] Repentance
Only keep this arena layer when Repentance is selected in your current build.
#showtooltip Blessing of Sacrifice /cast [@party1,help,nodead] Blessing of Sacrifice
External the matching party frame without giving up your enemy target.
#showtooltip Blessing of Sacrifice /cast [@party2,help,nodead] Blessing of Sacrifice
External the matching party frame without giving up your enemy target.
#showtooltip Blessing of Protection /cast [@party1,help,nodead] Blessing of Protection
Use directly on the matching party frame; respect physical-damage and Forbearance constraints.
#showtooltip Blessing of Protection /cast [@party2,help,nodead] Blessing of Protection
Use directly on the matching party frame; respect physical-damage and Forbearance constraints.
#showtooltip Cleanse Toxins /cast [@party1,help,nodead] Cleanse Toxins
Direct friendly dispel for party1 and party2.
#showtooltip Cleanse Toxins /cast [@party2,help,nodead] Cleanse Toxins
Direct friendly dispel for party1 and party2.
#showtooltip /use 13 /use 14 /use Tempered Potion
Uses on-use trinkets and your combat potion. Keep your major GCD cooldown on its own key unless you have personally verified their timing.
/stopcasting /stopattack
Use this on your juke or emergency-stop key. It cancels a cast and turns off auto-attacks without forcing another GCD action.